Protecting children in online gaming: mitigating risks from organized violence
Este informe analiza cómo el rápido crecimiento del sector de los videojuegos —que involucra a más de 3.400 millones de jugadores y genera cerca de 188.000 millones de dólares— ha creado un nuevo entorno social y cultural donde millones de niños se relacionan, juegan y aprenden, pero también se expo...
Salvato in:
| Autore principale: | |
|---|---|
| Natura: | Libro |
| Lingua: | spagnolo inglese |
| Pubblicazione: |
Florencia
UNICEF Innocenti
2025
|
| Soggetti: | |
| Accesso online: | Enlace web Servidor |
| Tags: |
Nessun Tag, puoi essere il primo ad aggiungerne!!
|
Documenti analoghi: Protecting children in online gaming: mitigating risks from organized violence
- Online gaming addiction: classification, prediction and associated risk factors
- Motivations to play specifically predict excessive involvement in massively multiplayer online role-playing games: evidence from an online survey
- ONLINE VIDEO GAME ADDICTION: IDENTIFICATION OF ADDICTED ADOLESCENT GAMERS
- Problematic internet use and problematic online gaming are not the same: findings from a large nationally representative adolescent sample
- Examining the factors contributing to adolescents’ online game addiction
- Self-concept deficits in massively multiplayer online role-playing games addiction